{"author_name":"Josh Riley","cat":"October Challenge 2012","comments":[],"epoch":1354905120,"likes":2,"metadata":{"p_key":"50986","p_author":"Josh Riley","p_authorkey":"502484","p_urlkey":"86679","p_title":"October Challenge is Finished!","p_cat":"October Challenge 2012","p_event":"LD25","p_time":"1354905120","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>&nbsp;<\/p>\n <p>I&#8217;ve spent the morning fixing the last few bugs and making a few slight gameplay adjustments to my October Challenge game: &#8220;Bit Tanks&#8221;. I switched from XNA to Unity, so making a game from scratch took a little longer than I expected, but I&#8217;m glad to finally be able expiriment with some other ideas I&#8217;ve been having.<\/p>\n <p>&nbsp;<\/p>\n <p>For now, the game is submitted to FGL for bidding, but once Bit Tanks is available to play publicly (It&#8217;ll be free), I&#8217;ll be sure to post a link here. Thanks for the kick in the pants, LD!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/07\/october-challenge-is-finished\/screenshot0-3\/\" rel=\"attachment wp-att-189114\"><img class=\"alignnone size-full wp-image-189114\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0.png\" alt=\"Bit Tanks Screenshot\" width=\"640\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/screenshot0.png 640w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 7th, 2012 1:32 pm","title":"October Challenge is Finished!"}