{"author_name":"angela","cat":"LD #25","comments":[{"author_name":"d_m","time":"December 7, 2012 2:54 pm","epoch":1354910040,"text":"What kind of metal? I will be listening to a lot of doom and death for sure.","spam":"N"}],"epoch":1354891560,"likes":1,"metadata":{"p_key":"50993","p_author":"angela","p_authorkey":"17857","p_urlkey":"86686","p_title":"Hello World","p_cat":"LD #25","p_event":"LD25","p_time":"1354891560","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"17857","us_name":"angela","us_username":"angela","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>This is my first Ludum Dare, and I&#8217;m totally out of my league so I&#8217;m going to keep it simple. I&#8217;m going with an HTML 5 game, mostly in Javascript and playable from a browser. I&#8217;m liking the Crafty game library. I have this idea to make graphics creation faster by hand drawing them in ProCreate on the Ipad and then using Gimp or Photoshop to turn them into appropriately sized sprites. I haven&#8217;t tried it yet so I&#8217;m not sure how effective that will be. I&#8217;m pretty new to Javascript, so if I run into any insurmountable problems I might fall back on Java (my native language <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> and do an applet instead. \u00a0I&#8217;m getting ready this week by testing out some of the Crafty features, stock-piling kit-kat bars, and lining up my 48 hour all-metal playlist!<\/p>","time":"December 7th, 2012 9:46 am","title":"Hello World"}