{"author_name":"GingerMess","cat":"LD #25","comments":[],"epoch":1354734840,"likes":1,"metadata":{"p_key":"51038","p_author":"GingerMess","p_authorkey":"6526","p_urlkey":"86731","p_title":"I\u2019m in!","p_cat":"LD #25","p_event":"LD25","p_time":"1354734840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"6526","us_name":"GingerMess","us_username":"gingermess","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I&#8217;ll be entering Ludum Dare #25 and using the following:<\/p>\n <ul>\n <li>Java<\/li>\n <li>Paint.NET &#8211; http:\/\/www.getpaint.net<\/li>\n <li>libGDX &#8211; http:\/\/libgdx.badlogicgames.com<\/li>\n <li>Liberal quantities of panic coding<\/li>\n <\/ul>\n <p>I think instead of hosting my game as an applet, a format despised by many, I&#8217;ll package it as a .zip using a launcher and JRE appropriate for the platform. It&#8217;ll be a larger download but it&#8217;ll save anyone from installing Java on their system or in their browser. Bring on the 14th!<\/p>","time":"December 5th, 2012 2:14 pm","title":"I\u2019m in!"}