LevelUp v0.6 release
Hello chaps,
I will apologize in advance for the frequent articles on version updates, but that’s good right? New versions mean new features. New features result in more power. More power let’s you win LudumDare.
Yes, I want you to use LevelUp in the next compo! And to make sure this tool gives you the most freedom possible and runs as stable as you’d expect, i need your feedback.
Let me know of any weird stuff, crashes, bugs, annoyances, missing features and everything that catches your attention!
Here’s today’s changelog:
- Interface overhaul
- Restructuring
- Skins
- Collapsable project and tool panels
- Variable tile size (at last)
- Autoreload tileset when it’s been modified
And this is what it looks like after the interface overhaul:
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */
You can check the homepage for more details or download it directly.
Next version will provide a couple more tools, so look forward to that 😀
Enjoy the tinkering
wzl