Levelup Tilemap editor

Hey everyone!

I’ve started some as3 dev some time ago and it usually came down to something that required a tiled map. I’ve tried a couple of mapeditors, like Tiled and Ogmo, but i felt not comfortable using them and they were lacking a few features i expect from a leveleditor.

In previous situations when i needed tiled maps i just made adhoc editors myself, but they were built only for a specific task with a specific framework in mind. Now i attempt to use all the experience i gained from those prototypes to implement a full-fledged standalone mapeditor capable of basic editing features aswell as nice to have stuff like trigger areas, custom locations, and linestrips for pathing or collision.

I’ve started work only earlier this week and by now completed the most basic feature set including tile brushes, layer management and multiple tileset support. It currently exports to XML only, but other formats like JSON will be supported later on.
I will provide an import template for FlashPunk in the next couple of days, so you would be able to immediately use it and try it out.

This is still in heavy development, but the basic implementation is functional. However i’m still looking for general feedback and feature suggestions as i want to make this tool like a decent alternative to existing editors. I’d appreciate your input on it!

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ lvlupv0.5-a lvlupv0.5-b

 

Download: http://wzl.vg/src/LevelUpv0.5.zip

For more specific info visit http://wzl.vg/wiki/index.php?title=LevelUp

Cheers
wzl

Comments

Cipher
01. Dec 2012 · 05:54 UTC
Looks promising,I’ve been looking for a tiled alternative! :)
Cipher
03. Dec 2012 · 11:11 UTC
Also, the ability to drag the red box to place many tiles at once is amazing. I don’t remember if tiled had that but just saying it is an awesome feature to have. The xml generated is pretty easy to understand so using this in other languages would be very easy. Which is a big plus.
03. Dec 2012 · 15:07 UTC
Also, i want to bring this to a reasonable state before the next LD, i’d be glad if you could spam this around a bit if you like it, so i get a bit more feedback on what people would like to see 😀