{"author_name":"pansapiens","cat":"MiniLD","comments":[],"epoch":1353885240,"likes":1,"metadata":{"p_key":"51080","p_author":"pansapiens","p_authorkey":"198","p_urlkey":"86773","p_title":"Just submitted \u201cDolphin Story\u201d for the Charity Game Jam","p_cat":"MiniLD","p_event":"LD25","p_time":"1353885240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"198","us_name":"pansapiens","us_username":"pansapiens","event_start":"1355443200","event_key":"14","event_name":"LD25"},"text":"<p>I just submitted the 48 hour version of my <a href=\"http:\/\/www.charitygamejam.com\/?Dolphin%20Story\">Charity Game Jame game<\/a>, &#8220;Dolphin Story&#8221;. I followed Ludum Dare compo rules &#8211; all graphics from scratch with the Gimp, engine is Unity + Orthello 2D. It uses the NES palette.<\/p>\n <p>It looks awesome inside the Funkytron &#8230; but in reality it&#8217;s not really finished yet. There are still two scenes to be made to finish the mini-chapter of this mini-adventure game, and sound is still to come. I plan to do this over the next two days.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/11\/25\/just-submitted-dolphin-story-for-the-charity-game-jam\/screen-shot-2012-11-26-at-11-58-12-am\/\" rel=\"attachment wp-att-188014\"><img class=\"aligncenter size-large wp-image-188014\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/11\/Screen-shot-2012-11-26-at-11.58.12-AM-550x450.png\" alt=\"\" width=\"550\" height=\"450\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/11\/Screen-shot-2012-11-26-at-11.58.12-AM-300x245.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/11\/Screen-shot-2012-11-26-at-11.58.12-AM-550x450.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/11\/Screen-shot-2012-11-26-at-11.58.12-AM.png 1069w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>I went against all sensible advice and used Orthello 2D for the first time for this compo &#8230; as a result I ended up wasting some time wrestling with it, but now I have the simple &#8216;point-n-click&#8217; adventure base code written expanding it should be easy (famous last words <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> ).<\/p>\n <p>You can <a href=\"http:\/\/www.charitygamejam.com\/?Dolphin%20Story\">play directly it here<\/a>, or find it in the list on <a href=\"http:\/\/www.charitygamejam.com\">http:\/\/www.charitygamejam.com<\/a>. If the Unity plugin starts flickering (like an old TV with bad vertical hold settings &#8211; authentic !), blow on the cartridge then try reloading the page. I&#8217;ve no idea what&#8217;s up with that.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/8-bit\/\" rel=\"tag\">8-bit<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/charity-game-jam\/\" rel=\"tag\">Charity Game Jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/nes\/\" rel=\"tag\">nes<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/orthello\/\" rel=\"tag\">Orthello<\/a><\/p>","time":"November 25th, 2012 6:14 pm","title":"Just submitted \u201cDolphin Story\u201d for the Charity Game Jam"}