{"author_name":"Dir3kt","cat":"October Challenge 2012","comments":[{"author_name":"MortalWombat","time":"October 15, 2012 2:36 pm","epoch":1350329760,"text":"Wow, that looks awesome! I wish I had a tablet&#8230; or friends&#8230; \ud83d\ude00","spam":"N"},{"author_name":"","time":"October 17, 2012 1:29 am","epoch":1350455340,"text":"thx for the kind words <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1350328500,"likes":5,"metadata":{"p_key":"51226","p_author":"Dir3kt","p_authorkey":"506755","p_urlkey":"86919","p_title":"A first PowerUp progress report!","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1350328500","p_likes":"5","p_comments":"2","p_status":"UPD5","us_key":"506755","us_name":"Dir3kt","us_username":"Dir3kt","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Hi folks!<\/p>\n <p>So here I&#8217;m after 15 days of hard work on PowerUp, I actually started on the 1st of October so I&#8217;m kind of jamming here <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I have to say that between programming at my day job (non-game related) and programming during the evening I start to feel a bit tired. Coffee is doing wonders though. But enough about myself let&#8217;s speak about interesting stuffs!<\/p>\n <p>So what is PowerUp?<\/p>\n <p>Well it&#8217;s a tablet multiplayer shooter with power up gathering awesomeness, juicy shooting and dodging craziness!<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/SKsajJxpLp0?fs=1&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>The basic idea is that each player (between 2-4) controls a ship that he can steer using a joystick. By moving you ship around you can gather power-ups which come in 3 colors. Each color gives a distinct ability and requires a adequate game style. By quickly collecting power-ups of the same color you can accumulate power which dramatically increases the ability. However:<\/p>\n <ul>\n <li>accumulated power is slowly lost over time so you have to always keep gathering.<\/li>\n <li>gathering a power-up of another color makes you loose all accumulated power.<\/li>\n <\/ul>\n <p>With this basic ruleset I&#8217;m hoping to create a fast paced game where tides can change at any time and comebacks are possible. I have to say I&#8217;m quite happy about the progress so far even if I sometime get depressed when looking at my task list <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>It will be sent to the app store the 31 of October (had to repeat that 30 times to convince myself) and available on the iPad. Android port will follow after.<\/p>","time":"October 15th, 2012 2:15 pm","title":"A first PowerUp progress report!"}