{"author_name":"Ezzam","cat":"October Challenge 2012","comments":[],"epoch":1350042780,"likes":0,"metadata":{"p_key":"51244","p_author":"Ezzam","p_authorkey":"11033","p_urlkey":"86937","p_title":"Obligatory (and a bit late possibly) i\u2019m in post","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1350042780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11033","us_name":"Ezzam","us_username":"ezzam","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;m in October Challenge as well! The game i started working on will be a dual-stick\/bullet hell shooter for PC with a minimalistic graphical style &#8211; it&#8217;ll be composed only of squares.<\/p>\n <p>I&#8217;ve got the basics working &#8211; there&#8217;s a player square that can fly around and shoot, and i&#8217;ve implemented a way to fluently change colors (this looks really nice, will be another key feature of graphics)<\/p>\n <p>I want this game to be an arena shooter &#8211; in main menu you choose your weapons and such, pick a level and upon completion you get rewarded (new weapons and shit).<\/p>\n <p>What i want to fit in this game:<\/p>\n <p>\u00bb large variety of enemies<\/p>\n <p>\u00bb quite a big amount of levels (so you don&#8217;t finish in 5 minutes or so)<\/p>\n <p>\u00bb varying weapons<\/p>\n <p>\u00bb bosses<\/p>\n <p>&nbsp;<\/p>\n <p>Oh, and the name will be SquareShot.<\/p>","time":"October 12th, 2012 6:53 am","title":"Obligatory (and a bit late possibly) i\u2019m in post"}