{"author_name":"MegaBrutal","cat":"Uncategorized","comments":[{"author_name":"goerp","time":"October 9, 2012 11:42 am","epoch":1349800920,"text":"Linking to TVTropes? That&#8217;s just irresponsible, when everone&#8217;s got games to finish!<br \/>\n Or is it an evil plot to slow down the competition?","spam":"N"}],"epoch":1349726220,"likes":1,"metadata":{"p_key":"51272","p_author":"MegaBrutal","p_authorkey":"16637","p_urlkey":"86965","p_title":"Idea for a game dev jam","p_cat":"Uncategorized","p_event":"LD24","p_time":"1349726220","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"16637","us_name":"MegaBrutal","us_username":"\/author\/megabrutal\/","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>So I have an idea for a game development jam (or compo). Quite simple: the declared themes would be <a href=\"http:\/\/tvtropes.org\">tropes<\/a> to follow. One thing is sure: any games you ever made do have tropes &#8211; <a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/JustForFun\/TheTropelessTale\">it couldn&#8217;t be anyway<\/a>. Any time you designed a video game, you did think with tropes &#8211; whether you did it consciously or not. What if you had to use tropes <em>very<\/em> consciously? In every round of the game jam, you were given a specific trope to focus on. This trope could be a <a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/VideogameTropes\">video game trope<\/a> (of course), an <a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/PhotographyAndIllustration\">illustration (art) trope<\/a> or a <a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/Plots\">plot<\/a>\/<a href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/NarrativeDevices\">narrative <\/a>trope or basically, any kind of trope which can be somehow applied to a video game.<\/p>\n <p>For example, once you had to make a game which features <a title=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/ItemGet\" href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/ItemGet\">Item Get<\/a>, the next time you would focus on <a title=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/DeliberatelyMonochrome\" href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/DeliberatelyMonochrome\">Deliberately Monochrome<\/a>, and then you would make a story-based game with a <a title=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/HeroicBSOD\" href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/HeroicBSOD\">Heroic BSOD<\/a>. \ud83d\ude09<\/p>\n <p>If you&#8217;re not familiar with the terminology, visit <a href=\"http:\/\/tvtropes.org\/\">TVtropes.org<\/a> to get educated! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>What is your opinion of this?<\/p>\n <p>Probably it would be a problem that since I have no reputation as an indie game developer, no one would join my jam. So I could use a little help there&#8230; Since myself don&#8217;t have much (enough) free time, I would most probably have a hell simple submission system like the <a href=\"http:\/\/experimentalgameplay.com\/\">Experimental Gameplay Project<\/a> has. But it could be fun anyway. \ud83d\ude09<\/p>","time":"October 8th, 2012 2:57 pm","title":"Idea for a game dev jam"}