{"author_name":"MortalWombat","cat":"October Challenge 2012","comments":[{"author_name":"juaxix","time":"October 8, 2012 3:27 am","epoch":1349684820,"text":"Wow, a little bit dark over there man&#8230;<br \/>\n Lonely? get yourself a girlfriend m8!<br \/>\n Which language do you use for scripting?","spam":"N"}],"epoch":1349636520,"likes":3,"metadata":{"p_key":"51280","p_author":"MortalWombat","p_authorkey":"14060","p_urlkey":"86973","p_title":"My desk and a little update","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1349636520","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"14060","us_name":"MortalWombat","us_username":"mortalwombat","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>As suggested by <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/10\/07\/working-space\/\">Dir3kt<\/a>, take this photo of my current coding castle (nice alliteration&#8230; note to myself: pat myself on the back):<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/DSC_0015.jpg\"><img class=\"alignnone size-large wp-image-185068\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/DSC_0015-550x412.jpg\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/DSC_0015-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/10\/DSC_0015-550x412.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>As chaotic as always&#8230; OctoberChallenge or not, doesn&#8217;t matter \ud83d\ude09<\/p>\n <p>Update on my <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/10\/03\/diving-into-the-horrible-code-mess-i-left\/\">game<\/a>:<\/p>\n <p>I&#8217;ve done mostly under the hood work in the last couple of days, added support for different resolutions and fullscreen, added my menu framework, support for multiple gamestates (which was desperately needed) and a basic scripting system. I&#8217;m pretty happy with the progress so far. Sometime next week I will probably start doing some actual gamedesign work again (note to myself: pat myself on the crotch!).<\/p>\n <p>If you like to stay updated, you can also follow me on <a href=\"https:\/\/twitter.com\/mathk_\">Twitter<\/a>, where I&#8217;ll try to ramble a bit more often about my game and games in general (<strong>and it is also heartbrakingly lonely there :'(<\/strong> \u2026).<\/p>","time":"October 7th, 2012 2:02 pm","title":"My desk and a little update"}