{"author_name":"Gabriel","cat":"October Challenge 2012","comments":[{"author_name":"zakchaos","time":"September 27, 2012 6:53 pm","epoch":1348789980,"text":"Participate!","spam":"N"},{"author_name":"","time":"September 28, 2012 5:47 pm","epoch":1348872420,"text":"Well, for now, the least I can say is that I still can&#8217;t resist tweaking it a little further. Who knows&#8230; I&#8217;m slowly making my mind&#8230; \ud83d\ude00","spam":"N"}],"epoch":1348783260,"likes":3,"metadata":{"p_key":"51374","p_author":"Gabriel","p_authorkey":"11099","p_urlkey":"87067","p_title":"To participate or not to participate in the October Challenge?","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1348783260","p_likes":"3","p_comments":"2","p_status":"UPD5","us_key":"11099","us_name":"Gabriel","us_username":"gabriel","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;m not sure&#8230; The idea of not working directly on <a href=\"http:\/\/www.pixelcows.com\/p\/the-journey-of-eko.html\">The Journey of Eko<\/a> for an entire month is kinda scary, to be honest&#8230; But I admit I&#8217;ve been having a lot of fun working on a <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=11099\">Singularity<\/a> post-compo version for the last weeks! Here&#8217;s how it&#8217;s looking now:<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/09\/27\/to-participate-or-not-to-participate-in-the-october-challenge\/post-compo-2\/\" rel=\"attachment wp-att-183935\"><img class=\"aligncenter size-large wp-image-183935\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Post-Compo-2-550x412.jpg\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Post-Compo-2-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Post-Compo-2-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Post-Compo-2.jpg 641w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>For those who don&#8217;t remember, here&#8217;s what the LD24 version used to look like:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/09\/27\/to-participate-or-not-to-participate-in-the-october-challenge\/singularity-screenshot\/\" rel=\"attachment wp-att-183942\"><img class=\"aligncenter size-full wp-image-183942\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Singularity-screenshot.jpg\" alt=\"\" width=\"450\" height=\"338\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Singularity-screenshot-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/Singularity-screenshot.jpg 450w\" sizes=\"(max-width: 450px) 100vw, 450px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>In short, what I did from a graphics standpoint was importing assets from The Journey of Eko, and adding some shaders and particles. And of course removing the silhouette look.<\/p>\n <p>As for gameplay, I did a new combat system from scratch, now based in directional sword slashes and combos. For those familiar with Smash Brothers Brawl, it now plays somewhat like a fast Ike (&#8220;We like Ike!&#8221;). I&#8217;ve also focused a lot on visual feedback for the fight.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/09\/27\/to-participate-or-not-to-participate-in-the-october-challenge\/strike-of-rage-screenshot\/\" rel=\"attachment wp-att-183948\"><img class=\"aligncenter size-full wp-image-183948\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/strike-of-rage-screenshot.jpg\" alt=\"\" width=\"120\" height=\"90\" \/><\/a><\/p>\n <p>I was\u00a0<em>very, very impressed<\/em>\u00a0by <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=2982\">deepnight&#8217;s Strike of Rage<\/a>. If you haven&#8217;t played it yet, you definitely should! He was able to pull off a great, professional level look and feel for his beat-em-up in only 48 hours, it&#8217;s really freaking amazing. I played it over and over again, and decided I would implement some of his ideas in Singularity&#8217;s combat &#8211; specially particles and camera shake. <strong>Deepnight<\/strong>, sorry for reverse-engineering your animations aesthetics &#8211; that&#8217;s the price you pay for being so good! \ud83d\ude00<\/p>\n <p>Anyways, the game that used to be Singularity is becoming quite decent now. I&#8217;ve been further developing it initially because I wanted it to be all it could be without the LD time restriction; then I continued because it was serving as a decent prototype for The Journey of Eko&#8217;s combat system. Now I don&#8217;t know the reason anymore, I think I&#8217;m doing it just because it&#8217;s fun!<\/p>\n <p>So, I thought: maybe I could turn this &#8220;<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=11099\">Singularity<\/a> \/ <a href=\"http:\/\/www.pixelcows.com\/p\/the-journey-of-eko.html\">Journey of Eko<\/a> crossover&#8221; into my October Challenge game? I could work on it for a month, get some experience on actually trying to sell a game, and get community feedback that could then be directly applied in our main project. Or I could just stop working on Singularity and get back to the &#8216;real&#8217; Journey of Eko. Ohh, cruel doubt!<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/09\/27\/to-participate-or-not-to-participate-in-the-october-challenge\/to-participate-or-not-to-participate\/\" rel=\"attachment wp-att-183956\"><img class=\"aligncenter size-medium wp-image-183956\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/to-participate-or-not-to-participate-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/to-participate-or-not-to-participate-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/to-participate-or-not-to-participate-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/09\/to-participate-or-not-to-participate.jpg 1000w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Tell me what you think! And while I can&#8217;t decide but can&#8217;t stop improving my sword combat prototype either, do let me know (tweet to <a href=\"https:\/\/twitter.com\/pixel_cows\">@pixel_cows<\/a> or something) if you are willing to receive the most current build to test \/ provide feedback. It will be greatly appreciated!<\/p>\n <p>Cheers,<\/p>\n <p><strong>Gabriel<\/strong><br \/>\n <a href=\"http:\/\/www.pixelcows.com\">www.pixelcows.com<\/a><\/p>","time":"September 27th, 2012 5:01 pm","title":"To participate or not to participate in the October Challenge?"}