{"author_name":"mattchu","cat":"MiniLD","comments":[],"epoch":1348468860,"likes":3,"metadata":{"p_key":"51392","p_author":"mattchu","p_authorkey":"8693","p_urlkey":"87085","p_title":"Real-time Caveman Not-game","p_cat":"MiniLD","p_event":"LD24","p_time":"1348468860","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"8693","us_name":"mattchu","us_username":"mattchu","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>So I scrapped my other idea. I want to do that at my own pace another time and do it true justice with a lot of random events.<\/p>\n <p>So tonight (like 2 or 3 hours ago), I (finally) got started on a new idea for a game, based on a caveman.<\/p>\n <p>I&#8217;m not really sure where it&#8217;s going yet. The fact that I want to do a not-game is pretty restricting when it comes down to it. It really shouldn&#8217;t have anything that resembles gameplay, which is really making this difficult.<\/p>\n <p>So far, I&#8217;ve got a day\/night cycle (basically just an overlay that&#8217;s either visible or invisible based on the time of day and a sprite that changes from a sun to a moon and back again) that supports sunrise and sunset, seasonal textures (one set for spring\/summer, one for fall, and one for winter) and rain for the spring to differentiate it from the summer and snow for the winter. I also have a cave with a cave painting and a fire that&#8217;s currently out. <\/p>\n <p>Here are some pictures of all of that:<\/p>\n <p><a href=\"http:\/\/imgur.com\/daF2s\"><img src=\"http:\/\/i.imgur.com\/daF2s.png\" alt=\"\" \/><\/a><br \/>\n Your humble abode.<\/p>\n <p><a href=\"http:\/\/imgur.com\/cW55p\"><img src=\"http:\/\/i.imgur.com\/cW55p.png\" alt=\"\" \/><\/a><br \/>\n Winter at night.<\/p>\n <p><a href=\"http:\/\/imgur.com\/TBNIh\"><img src=\"http:\/\/i.imgur.com\/TBNIh.png\" alt=\"\" \/><\/a><br \/>\n Fall at night.<\/p>\n <p>EDIT: Finally got a pic of the sunrise. Decided to wait until it was time for it.<br \/>\n <a href=\"http:\/\/imgur.com\/igwZy\"><img src=\"http:\/\/i.imgur.com\/igwZy.png\" alt=\"\" \/><\/a><br \/>\n Fall sunrise.<\/p>\n <p>And then I have a caveman that throws a spear in an arc, and has to retrieve it if he wants to throw it again.<\/p>\n <p>Oh, and there&#8217;s some really horrible level design exhibited there, too. \ud83d\ude1b<\/p>\n <p>From here, I plan to add a sabertooth tiger, a deer, and maybe something like a raptor. And then I&#8217;m not sure at all. Once they&#8217;re in, should I make it so you can hunt them? The monotonous task of hunting day by day? Is that not-game-y enough?<\/p>\n <p>Guess we&#8217;ll have to see where it goes from here.<\/p>\n <p>EDIT: Did I mention this is all done in 50&#215;50 pixels?! Super-low res ftw!<\/p>\n <p>-Matt<\/p>","time":"September 24th, 2012 1:41 am","title":"Real-time Caveman Not-game"}