{"author_name":"MegaBrutal","cat":"MiniLD","comments":[{"author_name":"","time":"September 22, 2012 5:22 am","epoch":1348309320,"text":"based on a true story? \ud83d\ude00","spam":"N"},{"author_name":"Jorjon","time":"September 22, 2012 3:57 pm","epoch":1348347420,"text":"sounds like a cool strategy game. maybe a little ambitious yes, for 48 hours. but don&#8217;t forget the submission is open until october!","spam":"N"}],"epoch":1348307220,"likes":2,"metadata":{"p_key":"51422","p_author":"MegaBrutal","p_authorkey":"16637","p_urlkey":"87115","p_title":"Concept","p_cat":"MiniLD","p_event":"LD24","p_time":"1348307220","p_likes":"2","p_comments":"2","p_status":"UPD5","us_key":"16637","us_name":"MegaBrutal","us_username":"\/author\/megabrutal\/","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>First of all, I describe the not-game I&#8217;m going to make. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p><span><strong>Setting<\/strong><\/span><\/p>\n <p>You are a ~23 years old guy who works at an international company as a sysadmin, earning <strong>~130\u00a0000 HUF<\/strong> a month. The goal is simple: save <strong>~150\u00a0000 HUF<\/strong> for a usable computer which the guy could use for software development and playing games. But there is a twist!<\/p>\n <ul>\n <li>The guy can&#8217;t start saving for the new computer until he repaid his student&#8217;s loan (<strong>~300\u00a0000 HUF<\/strong>).<\/li>\n <li>He must pay the bills and give money to his mother, father and sister for all of them are unemployed; and of course, he has to pay some services for himself.<\/li>\n <li>By the time, several events make the guy&#8217;s salary to decrease, but it will never increase. If you find a way to play the game really well, your salary will lessen accordingly.<\/li>\n <\/ul>\n <p>Practically, you should never be able to win &#8211; or if you do win, then many years have passed and your achievement will become flat. Just like in real life. \ud83d\ude09 Good luck! :p<\/p>\n <p>I&#8217;m trying to approach this topic in a satirical-sarcastic way, and I really hope I&#8217;ll succeed in this. Some previous experiences showed that even when I intend to be sarcastic, I still end up being too bitter. But my trust is in the medium, then &#8211; hence &#8220;<em>not-game<\/em>&#8220;: it&#8217;s not a requirement to be games &amp; joys.<\/p>\n <p>&nbsp;<\/p>\n <p><span><strong>Gameplay<\/strong><\/span><\/p>\n <p>You go to work all days and do several tasks. These tasks might increase or decrease your <em>demotivation<\/em>, <em>depression<\/em> and <em>hunger<\/em>. Of course you should keep these levels low. The lower your <em>demotivation<\/em> is, the more tasks you can do. At the beginning of each month, you get your salary. I&#8217;m thinking that a time flow should be increased so that you take one week or month at once, but I&#8217;m not sure if I&#8217;ll do that.<\/p>\n <p>&nbsp;<\/p>\n <p><span><strong>Art style<\/strong><\/span><\/p>\n <p>N\/A.\u00a0 Nah, seriously, I can&#8217;t do art, so expect some really primitive figures and a lot of text. Most likely, my game will be <a title=\"Deliberately Monochrome\" href=\"http:\/\/tvtropes.org\/pmwiki\/pmwiki.php\/Main\/DeliberatelyMonochrome\" target=\"_blank\">Deliberately Monochrome<\/a>.<\/p>\n <p>&nbsp;<\/p>\n <p><span><strong>Tools<\/strong><\/span><\/p>\n <p>I use <a title=\"FlashDevelop\" href=\"http:\/\/flashdevelop.org\/\" target=\"_blank\">FlashDevelop<\/a> to write <em>ActionScript<\/em> code. Most likely, I&#8217;m going to reuse some classes from my other game, <a title=\"MegaFillers Flash\" href=\"https:\/\/www.fgl.com\/view_game.php?from=dev1&amp;game_id=21898\" target=\"_blank\">MegaFillers Flash<\/a>, which is not released yet. These classes help me to create panels, menus, buttons and other controls quickly and easily. You can download them <a href=\"http:\/\/undead.megabrutal.com\/software\/MegaBrutal%20-%20Reused%20Classes%20for%20Mini%20Ludum%20Dare%20%2337.rar\" target=\"_blank\">here<\/a>. (Some of them have depedencies which I can&#8217;t publish for they are too specific for my upcoming game, such as the <em>GameContent<\/em> class.)<\/p>\n <p>&nbsp;<\/p>\n <p>Not sure if I&#8217;ll be able to make it within 2 days, considering I&#8217;m slow like hell, and I should finish my other game too &#8211; glad it&#8217;s only a <em>Mini Ludum Dare<\/em> which allows me to be late. \ud83d\ude09<\/p>","time":"September 22nd, 2012 4:47 am","title":"Concept"}