{"author_name":"Madball","cat":"MiniLD","comments":[],"epoch":1348300260,"likes":3,"metadata":{"p_key":"51424","p_author":"Madball","p_authorkey":"8370","p_urlkey":"87117","p_title":"Delay(9001);","p_cat":"MiniLD","p_event":"LD24","p_time":"1348300260","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"8370","us_name":"Madball","us_username":"madball","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I had a lot of problems with the original idea. And what I aimed for was too much. So I&#8217;m going to make more offline version of this game.<\/p>\n <p>Cons:<\/p>\n <ul>\n <li>Less interactiveness.<\/li>\n <li>Partially rewriting the code.<\/li>\n <li>Possibility to cheat.<\/li>\n <\/ul>\n <p>Pros:<\/p>\n <ul>\n <li>I&#8217;ll be able to finish it.<\/li>\n <li>More user-friendliness.<\/li>\n <li>Shall fit the &#8220;Real time&#8221; theme.<\/li>\n <\/ul>\n <p>The not-game still will be online-related, but the data will be saved offline.<\/p>","time":"September 22nd, 2012 2:51 am","title":"Delay(9001);"}