{"author_name":"Madball","cat":"MiniLD","comments":[{"author_name":"","time":"September 21, 2012 10:39 am","epoch":1348241940,"text":"Making a multiplayer game without knowing how to deal with a registration system is a pretty large undertaking. You might be biting off more than you can chew in one weekend (or just over a week since the submission is open longer).","spam":"N"}],"epoch":1348224360,"likes":2,"metadata":{"p_key":"51430","p_author":"Madball","p_authorkey":"8370","p_urlkey":"87123","p_title":"Waiting for YOU to help ME","p_cat":"MiniLD","p_event":"LD24","p_time":"1348224360","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"8370","us_name":"Madball","us_username":"madball","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p style=\"padding-left: 30px\">So! I&#8217;m making a multiplayer game! Where you have to register!<\/p>\n <p>So. It&#8217;s my first time making anything online. I&#8217;m using Construct Classic. I can load data from the web (Dropbox :P), but I have no idea how to update it there.<\/p>\n <p>Problems:<\/p>\n <ol>\n <li>Dropbox-based server can only be updated from my computer. Yours won&#8217;t be able.<\/li>\n <li>The information you pass to me must be secure. At least username and password.<\/li>\n <li>I came with an idea of YOU making a dropbox file, where you will pass me whatever is needed. Including username and password. Again, security. I don&#8217;t know Dropbox well, it seems you can privately give me files using it.<\/li>\n <li>I don&#8217;t think I&#8217;ll be able to make an automatic information reciever in time. I can at least track which files were updated, but I&#8217;ll have to read them manually. It can be in the post-compo thought.<\/li>\n <li>Graphics. The not-game I make requires TONS of graphics. I&#8217;m not sure if I will need any help, but if I will, is there someone who can draw with computer better than me and willing to help me?<\/li>\n <li>I just thought that no password is okay. Because everything you do (until there is an automatic reader) will pass through me, and I can see if you are the owner of the profile. But there will be no privacy this way (But the kind of game I make doesn&#8217;t suppose privacy).<\/li>\n <\/ol>\n <p>So&#8230; You are not forced to help, but the quality and user-friendliness of my game will be dependent on the amount of your help.<\/p>","time":"September 21st, 2012 5:46 am","title":"Waiting for YOU to help ME"}