Got a linux native game that needs testing?
Well, i’ve basicly given up on ludumdare’s search feature, it’s utterly useless since it finds every single game that so much as mentions linux in any way (it finds games that say “sorry won’t work on linux” and “let me know in comments if it works on linux”) and half the people that “do” have linux version requires a 6 hour install procedure to get all the interpreters installed. If anyone has a linux native game that needs testing, go ahead and leave it in the comments here and if i havent already I’ll check it out! Now that’s NATIVE games though, i don’t want a bunch of java7 and love2d games linked here, I can’t run those! So binary only.
Comments
quasist
03. Sep 2012 · 01:25 UTC
Please, let code monkeys have some fun ^_^
Dietrich Epp
03. Sep 2012 · 02:53 UTC
Since I saw your post, and in response to some comments on my game, I’ve released native Linux binaries. I know they work on Debian, but there’s a good chance they work on other distributions as well.
rxi
03. Sep 2012 · 06:37 UTC
I get the feeling no linux users have been able to run my linux version since I’ve had a few comments about it. To be honest it put me off even making a linux version in the future, as if providing a version which doesn’t work for most people who try it is just wasting their time. That being said, feel free to give it a blast:
03. Sep 2012 · 07:41 UTC
What did you mean by : Should definitely make a post-compo version?
heuermh
04. Sep 2012 · 01:26 UTC
Just to clarify, is that a hate on JDK 7 specifically or java games in general? I ask because I use linux primarily (64-bit linuxmint cinnamon) and did throughout LD24, except for a Mac to run the Pickle sprite editor.