{"author_name":"DDDBOMBER","cat":"LD #24","comments":[],"epoch":1346487720,"likes":2,"metadata":{"p_key":"51561","p_author":"DDDBOMBER","p_authorkey":"13768","p_urlkey":"87255","p_title":"Infected Cell \u2013 Post Mortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346487720","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"13768","us_name":"DDDBOMBER","us_username":"bomberbox","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Infected Cell is my first LD, i have previously entered 2 MLDs, and have gathered it is \u00a0expected to do a Post Mortem. The game is a basic Shoot em&#8217; Up, in which you play as a cell trying to help apes evolve into humans. You can buy a few upgrades with DNA collected from killed enemies.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=13768\" target=\"_blank\">Entry Link<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><strong>Summary<\/strong><\/p>\n <p>I stayed up until the theme was announced, laid down some base code for rendering and went to bed a hour or so after the theme was\u00a0announced. I set alarm and woke up early, 7-8 hours later, I was set and ready, I decided on a Binding Of Isaac, type Shoot em&#8217; Up. I spent a long time with a black screen, a white square you controlled, blue square bullets and red square enemies. I then got to work on most of the art, I had already planned the entire game, so i drew everything I needed.\u00a0I added the background and started on the bosses, I had the basic system with one boss after the next. I started work on new non-Boss mobs, then added Sound FX using sfxr, and made them flash when hit. I went to bed late and then couldn&#8217;t continue until late afternoon as I had family round. With only 7 hours left, I started work on some music, then menus and levels. Spent a lot of time fleshing it out into a full game, and then, submitted it.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Good<\/strong><\/p>\n <p>I finished it even though I spent only about 12-13 hours on it<\/p>\n <p>The graphics and gameplay and fun<\/p>\n <p>It&#8217;s a complete game with music and sound fx<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Bad<\/strong><\/p>\n <p>The upgrade system is bad and hard too tell how much DNA you need<\/p>\n <p>The AI, I said to myself I would get back to it, but never did<\/p>\n <p>The music loop, it&#8217;s too short and a bit repetetive<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Overall<\/strong><\/p>\n <p>A good first entry, a few bugs for Mac OS X, but overall good and\u00a0constructive\u00a0feedback. Pretty happy with how it turned out <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>","time":"September 1st, 2012 3:22 am","title":"Infected Cell \u2013 Post Mortem"}