Continuing Mesh

If I’d had even another hour to tinker with Mesh before the deadline, I probably would’ve been able to add 3-4 more levels. I’ve been pretty busy at work, but took some time to knock a few levels out at lunch one day. I’m using a Google Doc as a level designer (see image at bottom), then translate that into rough JSON, then minify the JSON and test. It’s a bit cumbersome at the moment, but quick enough that I may not bother with a level editor.

For a live look at levels as I cook ’em up: https://docs.google.com/spreadsheet/ccc?key=0AsSkS1z3LMmMdF9wMzVNQS10T3ZxRjdDUHFyOGJCakE

Also I’ll try to keep posting updated builds to a new URL on one of my dump sites: http://www.simianlogic3d.com/fun/mesh/001

 

Comments

30. Aug 2012 · 04:25 UTC
Nice, I’m glad to hear you’re continuing on the project! Let me know if you’d like any help getting connected with an artist once the game is further along… :)
30. Aug 2012 · 05:19 UTC
Your game is very awesome. Continue please.
mohammad
31. Aug 2012 · 23:24 UTC
would that be a texture, or the mesh itself.

because thats not at ALL how i model.