{"author_name":"plule","cat":"LD #24","comments":[],"epoch":1346269980,"likes":0,"metadata":{"p_key":"51613","p_author":"plule","p_authorkey":"14514","p_urlkey":"87307","p_title":"Post-compos tweaks","p_cat":"LD #24","p_event":"LD24","p_time":"1346269980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14514","us_name":"plule","us_username":"plule","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Ahah, it&#8217;s hard to test a game with one tester (who&#8217;s also the coder), on one computer, on one OS. I just discovered with a friend that the slower is the computer, the faster the character falls. Totally uncool :p<\/p>\n <p>So I made a small post-compo of my game ( <a title=\"run and transform\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=14514\">run and transform<\/a> ), correcting theses strange bugs, and taking in account some feedbacks. The game is now far easier (it&#8217;s the cool word for &#8220;playable&#8221;).<\/p>\n <p>Downloads :<\/p>\n <p><a href=\"http:\/\/dl.dropbox.com\/u\/13600725\/ld24-run-transform\/run_and_transform-1.2.win.zip\">Windows<\/a>,\u00a0<a href=\"http:\/\/dl.dropbox.com\/u\/13600725\/ld24-run-transform\/run_and_transform-1.2-i686.lin.zip\">Linux 32 bit<\/a>, <a href=\"http:\/\/dl.dropbox.com\/u\/13600725\/ld24-run-transform\/run_and_transform-1.2-x86_64.lin.zip\">Linux 64 bit<\/a>, <a href=\"http:\/\/dl.dropbox.com\/u\/13600725\/ld24-run-transform\/run_and_transform-1.2.osx.zip\">MacOS<\/a>, <a href=\"http:\/\/dl.dropbox.com\/u\/13600725\/ld24-run-transform\/run_and_transform-1.2.love\">.love file, for sources and MacOS<\/a><\/p>\n <p>The .love can be opened on Mac with L\u00d6VE (love2d.org) or renamed to .zip to get the sources.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/29\/post-compos-tweaks\/screenshot-2012-08-29-233314\/\" rel=\"attachment wp-att-179312\"><img class=\"alignnone size-medium wp-image-179312\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot-2012-08-29-233314-300x228.png\" alt=\"\" width=\"300\" height=\"228\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot-2012-08-29-233314-300x228.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot-2012-08-29-233314-550x419.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Also, discovered the hard way that if I don&#8217;t write a comment and hit &#8220;save&#8221; on a rating, it&#8217;s not taken in account. So much lost votes <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Have fun!<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-compo\/\" rel=\"tag\">post-compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 29th, 2012 2:53 pm","title":"Post-compos tweaks"}