Post-mortem, new version, and more !
So, It’s my second ludum dare at 17 years old, and I’m very proud of my game, Disease.
But during the compo, I haven’t got so much time to test and polish the game… That’s why I published an post-compo, “Easy Version”, which is easier and which fixes many bugs. Here is some screenshots 😉
I published too a Timelapse, a High Scores page and some tips !
What went right:
- The game is really playable and we can finish it correctly.
- I spent a lot of time to create music, and I’m very proud of the result. But Sfx aren’t really good…
- The map of the game is big (130 maps!), so it’s very nice for players 😉
- I slept enough time (around 16 hours).
What went not as right as I expected:
- I spent tooooooo much time creating the rendering/collisions engine with javascript/Dom. I should use more game libraries…
- I spent tooooooo much time creating an automatic map rendered. But it was fun ^^
- I’m not an artist, so my graphics aren’t as good as I expected. But it was my first game animations and I’m happy with this !
- There are a lot of bugs in my compo version. I’m sad. But you can play “Easy Version” to play without bugs 😉
- I had no time to add an help section of the game. If you’re stuck, read the tips in my submission page.
- Javascript/Php engine is very loooong to render. It’s sometimes unconformable for the player. Sorry.
- I had no time to create the “Online mode” : it should be a multi-player mode…

- I’m very bad speaking english …
It is the second time I used PHP to render, and it’s not a good idea. I would probably study HaXe, flash or java engines, which are great for web games.
So ! I finished my game with 1420 points (easy version) !
If you finish it with more points, I will give you a kiss ! ♥ And if you finish it in the compo version, I will… hm… no. Bad idea.
Play now !
Compo version (bugged) | Easy version (post-compo)
Please give me some feedback 
Tags: post-mortem



