{"author_name":"Raven IX","cat":"LD #24","comments":[],"epoch":1346111460,"likes":1,"metadata":{"p_key":"51765","p_author":"Raven IX","p_authorkey":"14282","p_urlkey":"87460","p_title":"Beyond Darkness","p_cat":"LD #24","p_event":"LD24","p_time":"1346111460","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14282","us_name":"Raven IX","us_username":"raven-ix","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Well, it&#8217;s that time and officially we have failed.<\/p>\n <p>We built the entire game from scratch, so too much time got eaten up writing collision and sprite code, meaning the last few hours have been a mad scramble to put all the visuals into something playable.<\/p>\n <p>We managed to get a bare bones version of the first level working here: <a title=\"here\" href=\"https:\/\/docs.google.com\/open?id=0B-Xy-sCsNttpS3prSm8xZk9aWnM\" target=\"_blank\">https:\/\/docs.google.com\/open?id=0B-Xy-sCsNttpS3prSm8xZk9aWnM<\/a> (Mac) and the Windows version will be out soon.<\/p>\n <p>Originally the idea was that the number of enemies make the game unreasonably tough and that defeat forces you to adapt &#8211; increased stats and slow, physical evolution to overcome enemies.\u00a0 The ultimate challenge being to complete the game without dying and remain human, or to evolve for greater benefits and ease.\u00a0 A lot of stuff, such as enhanced attacks, particle effects, sound and health drops are missing but you can get a feel for the style of the game at the very least.<\/p>\n <p>After a bit of a rest, we will try to finish the game and update you when the final version is available, as we think the concept is fun and merits a bit more work.<\/p>\n <p>Next time&#8230;. we&#8217;ll try not to build from the ground up.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 27th, 2012 6:51 pm","title":"Beyond Darkness"}