{"author_name":"nseward","cat":"LD #24","comments":[],"epoch":1346097720,"likes":1,"metadata":{"p_key":"51825","p_author":"nseward","p_authorkey":"15218","p_urlkey":"87523","p_title":"Evo \u2013 Postmortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346097720","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15218","us_name":"nseward","us_username":"nseward","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p style=\"text-align: center\"><a href=\"http:\/\/www.kongregate.com\/games\/nseward\/evo\" rel=\"attachment wp-att-176566\"><img class=\"aligncenter size-thumbnail wp-image-176566\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/robot-150x150.png\" alt=\"robot\" width=\"150\" height=\"150\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/robot-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/robot-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/robot.png 328w\" sizes=\"(max-width: 150px) 100vw, 150px\" \/><\/a><\/p>\n <p style=\"text-align: left\">Pewwww!<\/p>\n <ul>\n <li>48 hours<\/li>\n <li>5 hours sleep<\/li>\n <li>Every relative within 5 states visiting me. \u00a0(When it rains it pours.)<\/li>\n <\/ul>\n <p style=\"text-align: left\">I made it. \u00a0This was my first flash game ever. \u00a0You can play it <a title=\"Evo\" href=\"http:\/\/www.kongregate.com\/games\/nseward\/evo\">here<\/a>. \u00a0I found a great <a href=\"http:\/\/chrismweb.com\/2011\/01\/26\/creating-an-asteroids-game-part-1-setting-up-flashdevelop-and-planning\/\">tutorial<\/a> for an Asteriod game. \u00a0By the time I made it halfway through the tutorial I had hit my stride so I ditched the tutorial and started making my game. \u00a0I\u00a0struggled\u00a0with my concept but I finally decided on a puzzle game where you move blocks to trap an evolving robot. \u00a0Each level the robot looks a little different and has different move logic. \u00a0By the time you get to the end it looks just like you. \u00a0I want to redo the game from scratch because it has\u00a0remnants\u00a0from my tutorial efforts in it but it work mostly.<\/p>\n <p style=\"text-align: left\">Lessons:<\/p>\n <ul>\n <li>Flash is\u00a0stupidly\u00a0simple if you already have a programming background.<\/li>\n <li>It takes more time to create\u00a0assets\u00a0then it does to program.<\/li>\n <li>Don&#8217;t start programming until you have a complete game plan for your game. \u00a0(I was just happy to get sprites to move at first so my game evolved as I learned how to use flash.)<\/li>\n <\/ul>\n <p>I am going to consider this a successful Ludum Dare. \u00a0I uploaded Evo to Kongregate and in the last hour it has already gotten 50 plays. \u00a0I think that equates to $0.10. \u00a0I doubt I will get the same rate of play but that is $876\/year. \u00a0I am going to be rich. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a><\/p>","time":"August 27th, 2012 3:02 pm","title":"Evo \u2013 Postmortem"}