Obligatory In Post
I’m in for the 48-hour compo. Ratings!!!! Who needs ratings??? Hold onto something tight crew, we’re coming in on one engine! Whoooooo! <diet coke rant comes to a close>
Game Engine: Unity 5.5.01a (2D preview R1 because of the why nots)
Language: C#, JS/Node if scripting comes up
Editor: MonoDevelop, Sublime Text
Base Code: Spewnity
Version Control: LD36, Warmup Weekend
Graphics: Photoshop, FilterForge, Pixen, Spriter
Music: Reaper and maybe Renoise; some VSTs (notably Cakewalk Z3ta +2, Reaktor 5, Synth1)
Sound FX: Audacity, Bfxr, and a mic, probably a lot of burping on cue; speaking of which….
Random Rick Sanchez Wisdom: “Little tip, Morty. Never clean DNA vials with your spit.”
Happy jamming!