{"author_name":"donmilham","cat":"LD #24","comments":[],"epoch":1346076960,"likes":1,"metadata":{"p_key":"51888","p_author":"donmilham","p_authorkey":"14442","p_urlkey":"87586","p_title":"The Origin \u2013 Post Mortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346076960","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14442","us_name":"donmilham","us_username":"dmilham","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Cool competition. I love the community surrounding this event. This is the first Ludum Dare that I have participated in.<\/p>\n <p>My game is The Origin, a game about young Darwin scientifically learning about the secrets of evolution. My goal was to create a non-violent game that showcase the scientific process of exploration and documentation. I wanted to use Darwin&#8217;s log book as a way to tell the story as you progressed through the game.<\/p>\n \n <style type='text\/css'>\n #gallery-1 {\n margin: auto;\n }\n #gallery-1 .gallery-item {\n float: left;\n margin-top: 10px;\n text-align: center;\n width: 33%;\n }\n #gallery-1 img {\n border: 2px solid #cfcfcf;\n }\n #gallery-1 .gallery-caption {\n margin-left: 0;\n }\n \/* see gallery_shortcode() in wp-includes\/media.php *\/\n <\/style>\n <div id='gallery-1' class='gallery galleryid-175920 gallery-columns-3 gallery-size-thumbnail'><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2012\/08\/27\/ld24-post-mortem\/logging\/'><img width=\"150\" height=\"130\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/logging-150x130.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"logging\" \/><\/a>\n <\/dt><\/dl><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2012\/08\/27\/ld24-post-mortem\/dbb45a05cc9af3190fa719614bf99417\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/dbb45a05cc9af3190fa719614bf99417-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"dbb45a05cc9af3190fa719614bf99417\" \/><\/a>\n <\/dt><\/dl>\n <br style='clear: both' \/>\n <\/div>\n \n <p>Things that went well:<\/p>\n <ul>\n <li>Core mechanics of exploration and documentation.<\/li>\n <li>Young darwin character; I believe the animations were appealing and expressive.<\/li>\n <li>Sound; I composed a short theme song, also used\u00a0<a title=\"as3sfxr\" href=\"http:\/\/www.superflashbros.net\/as3sfxr\/\">as3sfxr<\/a>\u00a0to create a few sound effects.<\/li>\n <li>Story; Darwin&#8217;s journal. I thought it worked well both as a segway to the next level and added some story telling elements.<\/li>\n <\/ul>\n <p>Things that could have gone better:<\/p>\n <ul>\n <li>Background tileset was very basic and boring. I ran out of time to create interesting graphics.<\/li>\n <li>Level design; again time was a factor here&#8230; I was able to design 3 short gameplay levels.<\/li>\n <li>Enemy AI; This was basically non existant. My goal was to have the enemies patrolling back and forth to push the player off ledges.<\/li>\n <li>Overall game time; In the end, I only delivered about 5 minutes of gameplay. I would have liked to have at least doubled this.<\/li>\n <\/ul>\n <p>Thanks for checking out my game, and I&#8217;ll probably come back for another competition in the future!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"August 27th, 2012 9:16 am","title":"The Origin \u2013 Post Mortem"}