{"author_name":"Nik Sudan","cat":"LD #24","comments":[],"epoch":1346064360,"likes":3,"metadata":{"p_key":"51915","p_author":"Nik Sudan","p_authorkey":"505742","p_urlkey":"87613","p_title":"What I wanted to do with A.D.A.P.T.S","p_cat":"LD #24","p_event":"LD24","p_time":"1346064360","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"505742","us_name":"Nik Sudan","us_username":"Nik Sudan","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p style=\"text-align: center\">Even though I was happy how the game ended up in the end, I do think that a few more features could have been added. I either considered it during making the game, or thought of it afterwards.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/27\/what-i-wanted-to-do-with-a-d-a-p-t-s\/scr_1\/\" rel=\"attachment wp-att-175602\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/scr_1-300x225.png\" alt=\"Gameplay\" width=\"300\" height=\"225\" \/><\/a><\/p>\n <p style=\"text-align: center\">One main feature was to add gun types. There would be three guns &#8211; one slow gun which doesn&#8217;t overheat as quick, one medium rate gun which is the one in the game, and one fast gun which overheats far too often. Originally I did have this, but removed it before release. This would allow users to look out for a cockpit with a suitable firing rate.<\/p>\n <p style=\"text-align: center\">Some sort of background effect was on my agenda, but I left it out due to time. I was to add random planets, stars, and sometimes meteors. It would have added a lot more depth into the game.<\/p>\n <p style=\"text-align: center\">After playing the game, I&#8217;d like to know my current stats at any time, not just when I find a new part. But that&#8217;s just me, so I could have added a pause screen with the stats on.<\/p>\n <p style=\"text-align: center\">I was going to add an intro and a main menu, but in the end I left them out to get the game finished in time. It would have made the game feel more polished, but I think the game is fine how it is &#8211; it immediately immerses yourself into the game.<\/p>\n <p style=\"text-align: center\">The feature of some sort of tutorial for a newer player was thought, but in the end I decided not to add it, because it adds to the whole concepts of evolution &#8211; you have to figure out everything yourself.<\/p>\n <p style=\"text-align: center\">Anyway, if you haven&#8217;t played it get, go give it a shot <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=8717\"><strong>here<\/strong><\/a>.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a><\/p>","time":"August 27th, 2012 5:46 am","title":"What I wanted to do with A.D.A.P.T.S"}