Well, I did it again. :)

Completed another game for another Ludum Dare. Yay! Okay, so it isn’t exactly completely complete, but close to it. The same thing that usually happens happened again… as usual, but oh well. Just took too long and let things get out of hand Sunday afternoon, so I had to rush things out, such as sounds/polish, to meet the deadline.

My game has some bugs, a possibly game-breaking problem, and the graphics/gameplay aren’t quite as polished as I had intended. Also the annoying, simplistic music is something I had really wanted to avoid this time around. Thought I would have time to compose a little something myself instead of using the same music generator I used last time, but alas, that didn’t happen either. Each LD I learn what to do/not to do. I was a lot more organized this time as opposed to LD23. I made a lot of mistakes last time and I barely made any during LD24. Still made some, though, and I will only improve next time. :)

I plan on touching it up over the week and releasing a new, enhanced, post-LD version for people to play. It should be much better and a better representation of what I had in mind.

Anyway, if you want to play it, go here. I would appreciate ratings and comments. I always love hearing from other people and it helps me to understand what I need to improve upon. Thanks, and I hope everyone had a great time. I know I did!!

And for those of you still working on your games for the Jam, good luck and never give up!