{"author_name":"yettatore","cat":"LD #24","comments":[],"epoch":1346028720,"likes":1,"metadata":{"p_key":"52003","p_author":"yettatore","p_authorkey":"15358","p_urlkey":"87701","p_title":"Eat or Die \u2013 Postmortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346028720","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15358","us_name":"yettatore","us_username":"yettatore","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>This is my first Ludum Dare that I participate and I&#8217;m very happy for the result of the game and experience.<\/p>\n <p>The game is a simply platform game where you have to eat before you die of hungry (5 sec. aprox.) and according as you eat every &#8220;chicken&#8221; of the zone, you evolute to access other zones and eat more &#8220;chickens&#8221;.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/eat-or-die-postmortem\/normal\/\" rel=\"attachment wp-att-174712\"><img class=\"alignnone size-full wp-image-174712\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/normal.png\" alt=\"\" width=\"640\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/normal-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/normal-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/normal.png 640w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n <p>You can play them hear:\u00a0<a href=\"http:\/\/www.kongregate.com\/games\/yettatore\/eat-or-die\">Kongregate<\/a>.<\/p>\n <p>About the good things that I do in this LD:<\/p>\n <ul>\n <li>Eat and sleep fine kept me fresh, fast and creative.<\/li>\n <li>Follow the KISS rule!!!\u00a0I could create a simply, funny and semi-polish game.<\/li>\n <li>Prototype first and art after&#8230; This made the prototype was interesting, and the art improved the quality of the game!<\/li>\n <li>Remove obsolete or boring mechanics. This made the game more\u00a0&#8220;essential&#8221;.<\/li>\n <li>Rest when the things was not working&#8230; When I was back to the computer the things were done alone!<\/li>\n <li>Define and prepare all applications and frameworks that I used, before the competition begin.<\/li>\n <li>Test the game\u00a0early&#8230; I found the &#8220;essence&#8221; of the game\u00a0faster (and to much bugs&#8230;).<\/li>\n <li>Use translate google when I have a language doubt&#8230; (It&#8217;s obvious that I don&#8217;t speak native english D=).<\/li>\n <\/ul>\n <p>Well! To much pros&#8230; And this is well, but the bad things of my LD was:<\/p>\n <ul>\n <li>I don&#8217;t prepare a &#8220;translator&#8221; of the map editor exports.\u00a0Me long to develop. \u00a0\/\/This is Chinese or English? D:<\/li>\n <li>I did the program too dirty&#8230; This made that I was lose much time to debug, find code and develop new things.<\/li>\n <\/ul>\n <p>Emmm&#8230; I think that is all&#8230; I&#8217;m tired&#8230;<\/p>\n <p>Good Ludum Dare for everyone! And lets to play games!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"August 26th, 2012 7:52 pm","title":"Eat or Die \u2013 Postmortem"}