Finished!

Wow, what a day!  I got an incredible amount of work done today and I have a finished game!  I guess it’s more of a simple simulation than a game just because it is so easy to avoid dying but I think it’s fun just to float around and listen to the music.  I’m very happy with the sprites that I drew and the music that was generated.

So the gist of the game is that you are a virus and you float around and infect cells to reproduce and dodge white blood cells and antigens.  After you have infected enough cells you get to chose how you want your virus to evolve, which boils down to some pretty simple buffs.  Meanwhile you can watch your “children” float around and infect other cells and get wiped out by the immune system.

The most challenging programming problem I ran into was how to have the sprites wrap around to the other side of the map and still have them be drawn in the correct place and have culling and collision checks working properly.  I had never done anything like this before.  I figured out the drawing and culling problem but the collision issue is left outstanding for another day.

I will be writing up a postmortem in the next few days to go over the process and what had to be cut.