This is what happens… [map editor debugging]
Working on SBZBuilder…
I can guarantee the following screenshot is mostly wrong. Somewhere, data isn’t being read properly…at all…

i got some very exciting debugging ahead of me…
Good thing I’m used to getting to sleep at odd hours…
But, I want this feature implemented tonight, and I REFUSE to knowingly push a broken update to github…
Tags: errors, map editor, tilesets
Comments
QualityCatGames
18. Aug 2016 · 09:26 UTC
It is late