This is what happens… [map editor debugging]

Working on SBZBuilder…

I can guarantee the following screenshot is mostly wrong. Somewhere, data isn’t being read properly…at all…

FAIL...

i got some very exciting debugging ahead of me…

Good thing I’m used to getting to sleep at odd hours…

But, I want this feature implemented tonight, and I REFUSE to knowingly push a broken update to github…

Tags: errors, map editor, tilesets

Comments

QualityCatGames
18. Aug 2016 · 09:26 UTC
It is late