{"author_name":"alyphen","cat":"LD #24","comments":[],"epoch":1346016780,"likes":0,"metadata":{"p_key":"52234","p_author":"alyphen","p_authorkey":"504365","p_urlkey":"87933","p_title":"Finished! (FINALLY)","p_cat":"LD #24","p_event":"LD24","p_time":"1346016780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504365","us_name":"alyphen","us_username":"alyphen","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&#038;uid=14242<\/p>\n <p>It&#8217;s now 12:30. I need to get some sleep.<\/p>\n <p>I&#8217;ve ironed out pretty much all the bugs I spotted, and the game has a &#8220;proper&#8221; soundtrack!<\/p>\n <p>I&#8217;m hoping all those particles will cover up how bad my art skills are ;3<\/p>\n <p>At the moment, I&#8217;m happy to call it &#8220;complete&#8221;. Sure, it could do with some better sprites, online multiplayer, better saving, maybe even achievements, but it works and it&#8217;s fun.<\/p>\n <p>Tomorrow morning, I&#8217;ll get on my Mac so I can get to work porting this. I&#8217;ll see if Winetricks manages to support SuperSound alright.<\/p>","time":"August 26th, 2012 4:33 pm","title":"Finished! (FINALLY)"}