{"author_name":"ChronoDK","cat":"LD #24","comments":[],"epoch":1346016240,"likes":0,"metadata":{"p_key":"52244","p_author":"ChronoDK","p_authorkey":"10849","p_urlkey":"87943","p_title":"Game is done \u2013 time to sleep!","p_cat":"LD #24","p_event":"LD24","p_time":"1346016240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10849","us_name":"ChronoDK","us_username":"chronodk","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>So, I&#8217;m done! My second Ludum Dare has been a success, as I managed to complete a game again. This time I didn&#8217;t go all in on innovation, though I think at least the evolution part of my game is pretty original.<\/p>\n <p>I was worried when I saw the theme, and it took me several hours to come up with an idea I could make playable in less than 48 hours. What I came up with, was the idea that your spaceship (in a shmup) would evolve depending on how you played. If you shoot a lot, your spaceship gets better at shooting. Same for movement. I would have had the shields and thrusters evolve too, but I didn&#8217;t have time for that. Still, I think the idea gets out.<\/p>\n <p>I have had great fun creating my first ever shmup, and it has been a pleasure following you all on Twitter (#LD48). I can&#8217;t wait to play what everyone has created!<\/p>\n <p>Here is a link to my entry: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=10849\" title=\"Ikaruga Devolved\"><\/a><\/p>","time":"August 26th, 2012 4:24 pm","title":"Game is done \u2013 time to sleep!"}