{"author_name":"DragonZBW (SparkLight Games)","cat":"LD #36","comments":[],"epoch":1471440780,"likes":1,"metadata":{"p_key":"5228","p_author":"DragonZBW (SparkLight Games)","p_authorkey":"85560","p_urlkey":"40683","p_title":"I\u2019m in!!! (*air horns*)","p_cat":"LD #36","p_event":"LD36","p_time":"1471440780","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"85560","us_name":"DragonZBW (SparkLight Games)","us_username":"dragonzbw","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>Im back for another round in the jam. Will be using the following tools:<\/p>\n <p>Sketchbook Pro for planning<\/p>\n <p>Blender for 3D modeling<\/p>\n <p>Photoshop or Pixen for texturing (depending on the style I go for)<\/p>\n <p>GarageBand and\/or FamiTracker for music and sound effects<\/p>\n <p>Unity, probably 3D, and MonoDevelop (C#)<\/p>\n <p>I used Unity 2D last time but I&#8217;ve been working on a 3D space game recently so I think I&#8217;ll probably do a 3D game this time.<\/p>","time":"August 17th, 2016 8:33 am","title":"I\u2019m in!!! (*air horns*)"}