{"author_name":"Digitalis.Digitoxin","cat":"LD #24","comments":[],"epoch":1346009100,"likes":2,"metadata":{"p_key":"52356","p_author":"Digitalis.Digitoxin","p_authorkey":"15750","p_urlkey":"88057","p_title":"Done.","p_cat":"LD #24","p_event":"LD24","p_time":"1346009100","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"15750","us_name":"Digitalis.Digitoxin","us_username":"digitalis-digitoxin","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/163678\/15750-shot0.png\" alt=\"\" \/><\/p>\n <p>Well, it&#8217;s done.<\/p>\n <p>The idea was to make a platformer with one level that changes slightly each time the level is beaten, eventually &#8220;evolving&#8221; into an unbeatable state.<\/p>\n <p>The code is horrible and there are random blocks or lines that don&#8217;t collide at all. The character can also jump onto a block from underneath.<\/p>","time":"August 26th, 2012 2:25 pm","title":"Done."}