(LD 24) Progress Update 2: [Warspace]

I’ve come a long way since my last post here. For instance, it now has a name: “Warspace”. I’ve added enemies and players and player control, as well as two unit types.

Along the way I’ve also written my own LISP parser to describe level data, though it’s hardly a good one or complete.

Progress screenshot:

(not pictured: particle effects)

The game is now somewhat between a typical RTS and a puzzler. I’m going to try to push it more towards the former, but I’m not sure where it’s going to end up.