{"author_name":"koujaku","cat":"LD #31","comments":[],"epoch":1417821840,"likes":0,"metadata":{"p_key":"5240","p_author":"koujaku","p_authorkey":"25832","p_urlkey":"60206","p_title":"Declaration of Intent","p_cat":"LD #31","p_event":"LD31","p_time":"1417821840","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25832","us_name":"koujaku","us_username":"koujaku","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;m waiting on an email for a job offer, and every day for a full two weeks they&#8217;ve told me to expect an answer that day, so uhh, I&#8217;m distracting myself from the suspenseful anticipation with the LD compo this weekend! =D\u00a0I&#8217;m -definitely- a Unity person, and a hardcore coder, so I&#8217;m mixing things up a bit and focusing on art this time around!\u00a0Hopefully I&#8217;ll be able to pull off something good enough to be visually appealing~<\/p>\n <p><strong>So, TOOLS:<\/strong><\/p>\n <ul>\n <li>Unity, with ScriptInspector3 as an IDE. (it&#8217;s amazing, and I don&#8217;t need to tab out of Unity for it and risk distractions!)<\/li>\n <li>Photoshop and Blender for art. &lt;3 Blender!<\/li>\n <li>Audacity\/SFXR\/(nanoloop?) for audio, I have no idea what I&#8217;m doing here, but audio is something I&#8217;d like to do well this time too.<\/li>\n <\/ul>\n <p>My last real successful Ludum Dare game was a mini-Ludum Dare, (Shark week!) but I finished it, and published it on Android, and it was awesome! (<a title=\"Sharkagachi\" href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.simbryocorp.sharkagachi&amp;hl=en\" target=\"_blank\">https:\/\/play.google.com\/store\/apps\/details?id=com.simbryocorp.sharkagachi&amp;hl=en<\/a>) Here&#8217;s hoping I&#8217;m just as successful this time around~<\/p>","time":"December 5th, 2014 6:24 pm","title":"Declaration of Intent"}