Throwing in the towel.

I’m admitting defeat this time.  Have to admit, didn’t care for the theme.  I think a lot of people didn’t like the theme.  The problem isn’t coming up with great ideas to fit ‘Evolution’, its that 95% of those ideas are way too ambitious for a 48-hour project.  They’re either a content-sinkhole or require some serious programming for things like mutation/adaptation etc.  I guess I was paralyzed by trying to come up with something feasible that was still a really good fit for the theme, when what I should have done is just make a game I wanted to make and worry about making the theme fit after.   In addition to being frustrated/uninspired this time around was trying to do this from home with family responsibilites, kids whining “Why are you on the computer for so long Daddy???”.   Next time I’ll be sure to lock myself away at the office or hopefully there’s a jam site so I can actually do this.

http://www.ryanmalm.com/Rybar-LD24/