FML

I’ve been spending most of Sunday trying to fix the vile bugs in my puzzle game- of which I have only 1 level of the 5 roughly coded… with 6 hours left. I vastly underestimated the amount of time this project would take and didn’t prepare for any problems or other events that would take away time. And I had a great vision for this project. I decided to go back to an earlier project I had thought of that was MUCH more simple than my puzzle game- a cell-eating multiplayer game. Much, MUCH more simple and not new, innovative, or interesting at all, but at least I’ll have something I can call my own.