{"author_name":"AgentParsec","cat":"LD #24","comments":[{"author_name":"","time":"August 27, 2012 2:24 pm","epoch":1346095440,"text":"I swear to god if a slenderman jumps out and kills me&#8230;","spam":"N"},{"author_name":"","time":"September 18, 2012 9:18 pm","epoch":1348021080,"text":"wow&#8230;you scared me&#8230;","spam":"N"}],"epoch":1346001420,"likes":0,"metadata":{"p_key":"52440","p_author":"AgentParsec","p_authorkey":"12468","p_urlkey":"88141","p_title":"Well, maybe probably.","p_cat":"LD #24","p_event":"LD24","p_time":"1346001420","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"12468","us_name":"AgentParsec","us_username":"\/author\/agentparsec\/","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Ok, I decided to take a crack at LD24 anyway.\u00a0 Honestly though, I couldn&#8217;t really think of much I would be able to do for Evolution, so instead I did what I apparently do best: worked on a short, scary game.<\/p>\n <p><img src=\"http:\/\/www.parsecproductions.net\/Images\/ld24_01.png\" alt=\"\" \/><\/p>\n <p>As an absolute stretch, the &#8216;evolution&#8217; in the game is the gradual change in overall mood and visual style as you walk through the endless hallways of wherever it is you&#8217;re at.\u00a0 It goes from just walking to (I hope) a scary situation.<\/p>\n <p>The only major problem I have so far is that I don&#8217;t do well with graphics.\u00a0 By that I mean textures and models and such.\u00a0 So the scare at the end is kind of silly-looking, but hopefully it won&#8217;t matter.<\/p>\n <p>Unity Webplayer: <a href=\"http:\/\/www.parsecproductions.net\/games\/whereami.html\">http:\/\/www.parsecproductions.net\/games\/whereami.html<\/a><\/p>\n <p>Will make a Windows download shortly.\u00a0 Does anyone know how to include the source code from Unity?\u00a0 Are we talking just the scripts are needed, or do I need to include the entire project bundle?<\/p>","time":"August 26th, 2012 12:17 pm","title":"Well, maybe probably."}