{"author_name":"axcho","cat":"LD #24","comments":[],"epoch":1346000880,"likes":1,"metadata":{"p_key":"52446","p_author":"axcho","p_authorkey":"8060","p_urlkey":"88147","p_title":"Awesome platformer engine\u2026 complete!","p_cat":"LD #24","p_event":"LD24","p_time":"1346000880","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8060","us_name":"axcho","us_username":"axcho","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/awesome-platformer-engine-complete\/platformer_screen\/\" rel=\"attachment wp-att-171600\"><img class=\"aligncenter size-full wp-image-171600\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/platformer_screen.png\" alt=\"\" width=\"240\" height=\"160\" \/><\/a><\/p>\n <p>I spent the morning coding up this awesome platformer engine in Flixel! \ud83d\ude00 It&#8217;s got the best platformer controls I&#8217;ve made yet, with variable-height jumping, wall sliding, wall jumping, and even punching and kicking. No shooting yet, but that can wait. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>If this were Friday night, that would be great, and I could go to sleep ready to start coding the actual game on Saturday. However, it&#8217;s Sunday at noon and I have less than five hours to go&#8230;<\/p>","time":"August 26th, 2012 12:08 pm","title":"Awesome platformer engine\u2026 complete!"}