Almost There!

My super simple game is becoming just a little (seriously, very small) less like its namesake.

Changelog:

  • Hard Mode is now harder, with dots only of the same color destroying each other.
  • Added a controls button for simple control use.
  • You can now change the music anywhere in the game.
  • Added a “mutation mode” where dots can collide to create offspring with two colors; this means they won’t kill off each other but the wipeout dots are more powerful.

This may or may not be the final version, with a tweak or two to the mutation map (I left the brown dot in which doesn’t really matter, but is bound to irk me/some people).