{"author_name":"schnerble","cat":"LD #24","comments":[],"epoch":1346000520,"likes":0,"metadata":{"p_key":"52450","p_author":"schnerble","p_authorkey":"11560","p_urlkey":"88151","p_title":"Progress Shot","p_cat":"LD #24","p_event":"LD24","p_time":"1346000520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11560","us_name":"schnerble","us_username":"schnerble","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I reckon I&#8217;m only about half way to where I would&#8217;ve needed to be at this point to get my idea realised, but I thought I&#8217;d post the first shot of my game where you can actually do something.\u00a0 It&#8217;s not very much, but still &#8211; jump!\u00a0 Collect!\u00a0 Jump again!\u00a0 Wooo! (:<\/p>\n <div id=\"attachment_171579\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/progress-shot-3\/radiation_man-clipped\/\" rel=\"attachment wp-att-171579\"><img class=\"size-large wp-image-171579\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/radiation_man-clipped-550x309.jpg\" alt=\"Development screen shot of &quot;Radiation Man&quot;\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/radiation_man-clipped-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/radiation_man-clipped-550x309.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Development screen shot of &#8220;Radiation Man&#8221;<\/p><\/div>\n <p>This is where I&#8217;m up to.\u00a0 It&#8217;s the beginnings of a game &#8211; but I&#8217;ll need to be unbelievably productive from here to get something good done in time.\u00a0 Oh well (:\u00a0 It&#8217;s been fun &#8211; other than the far too many hours of &#8220;Why isn&#8217;t WebGL drawing anything?\u00a0 Aargh!&#8221; &#8211; and there&#8217;s still a bit more time left!<\/p>","time":"August 26th, 2012 12:02 pm","title":"Progress Shot"}