Screenshot update: The power to tweak

Try out the latest dev build here.

I’ve received a couple of comments with regards to the current mouse sensitivity being too high. I forgot that when it comes to first-person games, the mouse movement and feel is the utmost importance.

So my response is I included a settings page where you can set the mouse sensitivity and have the option to invert your mouse-y look.

Been working on this baby for two days already. Since I am joining the jam, I get to have one more day of polishing before submission. For now, sleep time.

Latest changes:

  • Settings page
  • Mouse sensitivity option
  • Inverted mouse option

To do list:

  • Pick-up feedback
  • Dying event
  • Highscore indicator
  • More polish
Might add after the contest:
  • Evolving AI (Getting smarter as time goes by)