{"author_name":"songman","cat":"LD #24","comments":[],"epoch":1345995120,"likes":1,"metadata":{"p_key":"52511","p_author":"songman","p_authorkey":"16525","p_urlkey":"88212","p_title":"XNA brought me headache","p_cat":"LD #24","p_event":"LD24","p_time":"1345995120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"16525","us_name":"songman","us_username":"songman","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>This is unbelievable! In my game, always as dominant colors survived red\/blue\/purple&#8230;no green. I have been frustrated for hours beacuse of this. And now, here is what was going on.<\/p>\n <p>XNA color system<br \/>\n Color.Red = (255,0,0)<br \/>\n Color.Blue =(0,0,255)<br \/>\n &#8230;and behold<br \/>\n Color.Green=(0,128,0) :O<\/p>\n <p>this was causing serious handicap for green&#8230;unbelieable!<\/p>","time":"August 26th, 2012 10:32 am","title":"XNA brought me headache"}