Screenshot Update: A fighting chance

Try out the latest dev build here.

So I played around with the difficulty settings of the game a little bit. I wanted to give players a bit more fighting chance while not making the game too easy.

The screenshot above shows a situation where I increased the number of tiles that are restored. This made the game too easy too quick though. I will be continue to play around with the difficulty after a few playtests.

Latest changes:

  • Difficulty tweaks
  • Lowered down the sensitivity of the mouse from 10 to 7.

To do list:

  • Settings page
  • Dying event
  • More polish
Might add in the future:
  • Evolving AI (Getting smarter as time goes by)

Comments

FrederickK
26. Aug 2012 · 14:04 UTC
Looks very cool!