Screenshot Update: A fighting chance
Try out the latest dev build here.
So I played around with the difficulty settings of the game a little bit. I wanted to give players a bit more fighting chance while not making the game too easy.
The screenshot above shows a situation where I increased the number of tiles that are restored. This made the game too easy too quick though. I will be continue to play around with the difficulty after a few playtests.
Latest changes:
- Difficulty tweaks
- Lowered down the sensitivity of the mouse from 10 to 7.
To do list:
- Settings page
- Dying event
- More polish
- Evolving AI (Getting smarter as time goes by)
Comments
FrederickK
26. Aug 2012 · 14:04 UTC
Looks very cool!
