{"author_name":"Derek Brown","cat":"LD #24","comments":[],"epoch":1345986060,"likes":2,"metadata":{"p_key":"52588","p_author":"Derek Brown","p_authorkey":"3652","p_urlkey":"88290","p_title":"Forget the artwork!","p_cat":"LD #24","p_event":"LD24","p_time":"1345986060","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"3652","us_name":"Derek Brown","us_username":"fingerfactor","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I promised myself I would spend yesterday implementing game-play, but I was lying. I spent almost all my time yesterday making sure that there was a ui, and the usability of the small feature-list that&#8217;s actually been implemented is bang-on. With time running out, it&#8217;s become clear to me that this is the wrong approach for a jam&#8230; and maybe game development as a whole.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/forget-the-artwork\/underglen_screenshot_001\/\" rel=\"attachment wp-att-170604\"><img class=\" wp-image-170604 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/underglen_screenshot_001-550x411.png\" alt=\"\" width=\"429\" height=\"321\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/underglen_screenshot_001-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/underglen_screenshot_001-550x411.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/underglen_screenshot_001.png 638w\" sizes=\"(max-width: 429px) 100vw, 429px\" \/><\/a><\/p>\n <p>So, today I&#8217;m going to try again. Rectangles for graphics, trace log (as3) any variables I want to know about, and turn the bloody thing into a game! 10 hours to go, how far will I get? Only time will tell&#8230;<\/p>","time":"August 26th, 2012 8:01 am","title":"Forget the artwork!"}