{"author_name":"Loyalty","cat":"LD #24","comments":[],"epoch":1345982820,"likes":0,"metadata":{"p_key":"52618","p_author":"Loyalty","p_authorkey":"15985","p_urlkey":"88320","p_title":"Time to finish the whole thing!","p_cat":"LD #24","p_event":"LD24","p_time":"1345982820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15985","us_name":"Loyalty","us_username":"loyalty","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Ok, so far it&#8217;s hard enough so I will add one or two bossfights and a last level (which will be to hard for nearly everyone so you don&#8217;t have to play the last one)<\/p>\n <p>Now you have to deal with an evolving AI, from spikes to a navmesh using, invulnerable sphere\u00a0 &#8211; so thats the evolution in there<\/p>\n <p>A main menu is prepared, but not integrated yet.<\/p>\n <p>As soon as the new version is up I will post it here!<\/p>","time":"August 26th, 2012 7:07 am","title":"Time to finish the whole thing!"}