{"author_name":"AzP","cat":"LD #24","comments":[{"author_name":"crumpeted","time":"August 26, 2012 3:56 am","epoch":1345971360,"text":"I feel your pain! Camera orientation is horrible, and definitely worth having in your basecode. \ud83d\ude00","spam":"N"}],"epoch":1345969860,"likes":0,"metadata":{"p_key":"52724","p_author":"AzP","p_authorkey":"7713","p_urlkey":"88426","p_title":"Time is running out","p_cat":"LD #24","p_event":"LD24","p_time":"1345969860","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"7713","us_name":"AzP","us_username":"AzP","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Good morning! It&#8217;s 12:23 here in Stockholm, Sweden, and time is slowly running out&#8230;<\/p>\n <p>I&#8217;ve slept 6 hours tonight, since I&#8217;m convinced there&#8217;s no way I&#8217;d get anything done today without at least 6 hours sleep. I&#8217;m feeling refreshed today! Sat up until 3:30 this morning and at that time I had been arguing with my camera rotation for 6 HOURS! It&#8217;s very depressing to get stuck on a thing like that. I finally got it solved my using the &#8220;prototype FPS camera&#8221; Irrlicht comes with, but it does feel a bit crappy to do that, even though it&#8217;s actually working great after I&#8217;ve added some extra rotational limits.<\/p>\n <p>I am, however, still at the early &#8220;setup world stage&#8221;, and haven&#8217;t done any gameplay mechanics. I really hope I can get some more stuff into the finished result so there is at least one PLAY aspect <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>No need for sad faces though, I&#8217;m keeping my head down and powering through! There are still 14 hours left, lets do this!<\/p>\n <p>Here&#8217;s a screenshot so far:<\/p>\n <div id=\"attachment_169656\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/time-is-running-out-7\/screenshot-at-2012-08-26-122938\/\" rel=\"attachment wp-att-169656\"><img class=\"size-large wp-image-169656\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Screenshot-at-2012-08-26-122938-550x343.png\" alt=\"Screenshot\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Screenshot-at-2012-08-26-122938-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Screenshot-at-2012-08-26-122938-550x343.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">It&#8217;s moving along, now we need shadows and terrain!<\/p><\/div>\n <p>&nbsp;<\/p>","time":"August 26th, 2012 3:31 am","title":"Time is running out"}