I fixed the bugs.

And added in slopes and a silly parallax background (mostly because it’s a LOT easier than, um, the scrolling crap I had to do before).

Now it’s time for a shower, then possibly refactoring the entity draw code so it draws more than just the player. Then… sleep!

Comments

28. Aug 2012 · 15:42 UTC
I have never implemented slopes before. I read about the theory but doesn’t really undertand it. I think I will come up with my own sometimes… :) They are a really nice addition to the game. Even on the picture you posted it makes a big difference.