What should I learn to develop?

So, I used to do games in flash, a long time ago, I’ve been busy with another projects and I’d like to jump into the indie game process again. I’ve read a lot about unity and unreal engine. I’d like to do mostly 2d and 2.5 as I’m not the greatest designer. Is there any limitations good to know about any of those? any better alternatives for a solo developer?

Comments

14. Aug 2016 · 23:07 UTC
You might want to try HTML5/JavaScript, it is great at 2D.
QualityCatGames
15. Aug 2016 · 04:48 UTC
pure html5 is indeed a pain…
edve98
14. Aug 2016 · 23:21 UTC
You can also try Godot. It’s open source and it’s pretty awesome at 2d/2.5d (sadly 3d is pretty bad).
Bownly
15. Aug 2016 · 02:18 UTC
I’ll suggest haxeflixel. I’ve been using it for about 1 year and I love it. It’s really easy to pick up the basics and it exports to pretty much everything.
c4m
15. Aug 2016 · 03:59 UTC
If you have a flash background I recommend you Haxe and Haxeflixel!

You will get used very fast.
aschab
17. Aug 2016 · 16:01 UTC
Thanks everyone :) learning some of haxeflixel and godot atm. Lets see if I feel ready for this dare!