Bullet Evolution – Complete?

Well, here I am about 15 hours of total work into this and i’ve got a game i’m satisfied with. If I have motivation tomorrow I will add more content but the game and all of the core mechanics are done :) Its tipping the scales at close to 1300 lines(Mainly because of the Verbose way I did bullets and enemies)

I Should probably explain a little about what my game is. It’s a shoot-em’-up / bullet hell (Think touhou or 1944) but with (Of course!) Evolution! Depending on the type of enemy you kill different stats are affected. If you kill the fast enemies, your movement speed increases, if you kill the enemies that shoot bullets really fast, you will shoot bullets really fast! Etc etc etc.

There is a special enemy called the anti which basically, if you kill it, it drops all your stats by a noticeable amount :) So that is 5 enemies total.

Here’s a screenshot! Fo yo viewin’ pleasuh!